![]() A maintenance update that provides improved reliability and speed enhancements to the additions made in LightWave v9.3.Macintosh Universal version for improved Intel-based Mac rendering (roughly 3x faster on average).New subsurface scattering nodes Fast Skin and Sigma 2.Volume stacking (means an end to using reversed geometry to indicate changes of IoR).Layout previewing of motion blur/depth of field.Photoreal motion blur and adjustable shutter efficiency to eliminate strobing.Interpolated radiosity switch for fast radiosity solutions for any of the three modes.Three radiosity modes: Backdrop, MonteCarlo, Final Gather.Improvements across the renderer and shading pipeline.This is the second evolution (6.0 was the first overhaul) of LightWave and the feature list is very exciting! 2007 - LightWave 3D 9.2 The new team start to integrate many of their external plugins and add powerful features like: Bone Tools (a complete bone edit system), a new Scene Editor with Dopesheet (to edit keys in the timeline more comfortably) and the DopeTrack (for editing keys inline with the timeline), new rigid and soft dynamics, soft and hard links to animate the new dynamics, new OpenGL acceleration and preview, and many other small but important improvements. For some people, LightWave 3D 8 was only a commercial plugins collection, but it was the real starting point of LightWave3D Reborn. This work paid off and resulted in the first new version in two years officially released on 30-Jun-04. Modeler 3D box courtesy: Stuart Ferguson (the programmer) and Gökhan SÖNMEZ from AGF, Turkeyīoxshot and Logo (lores!) 2004 - LightWave 3D 8.0Ī long hiatus caused by the split between the original programmers and NewTek management meant that LightWave 8 had to be created by software archaeology - digging through the code in an attempt to understand it.screens courtesy: Ernie Wright (Videoscape #3 and Modeler 3D) and Hector Moratilla (Videoscape #1 & #2).Of course, the Videoscape solution wasn't the only one available to NewTek when they wanted to add a 3D graphics application to the Amiga Video Toaster back in 1989 - it was almost equipped with Dr. Have a look at the sticker on the Videoscape 3D box to see how things have evolved since this program was state of the art. Videoscape was written by Allen Hastings and Modeler 3D by Stuart Ferguson, giving a historical basis behind the split personality of LightWave 3D. ![]() 1988 - Precursor to LightWave 3Dīefore LightWave came Videoscape 3D and Aegis Modeler 3D on the Commodore Amiga. This page is a compilation and an archival record of how NewTek, Inc's., LightWave 3D computer graphics software has evolved and changed interface styles, box packaging, and logo design over the course of time, now in its 27th year and 13th version. Images marked with zzz or lores need replacing ![]() Doing so will take a little time and if users wish to contribute screenshots they will be credited. The LightWave History page has to be rebuilt including full-size images.
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